Mob head drops
Last updated
Last updated
All mob heads have a chance to drop when killed, supported up to 1.21 mobs (excluding new wolf variants from 1.20.6). Looting bonus applies using drop chance + (looting level / 100)
. Below shows all the obtainable heads and their base drop chances.
Player
50%
Allay
20%
Axolotl
Blue 100% Cyan, gold, lucy, wild 20%
Bat
10%
Bee
20% Normal, pollinated, angry, angry pollinated
Blaze
0.5%
Camel
27%
Cat
33%
All black, black, british shorthair, calico, jellie, persian, ragdoll, red, siamese, tabby, white
Cave Spider
0.5%
Chicken
1%
Cod
10%
Cow
1%
Creeper
Charged 100% Normal 0.5%
Dolphin
33%
Donkey
20%
Drowned
5%
Elder Guardian
100%
Ender Dragon
100%
Enderman
0.1%
Endermite
10%
Evoker
25%
Fox
10% Red, snow
Frog
20% Cold, temperate, warm
Ghast
6.25%
Glow Squid
5%
Goat
Screaming 100% Normal 1%
Guardian
0.5%
Hoglin
3%
Horse
27% Black, brown, chestnut, creamy, dark brown, gray, white
Husk
6%
Iron Golem
5%
Llama
24% Brown, creamy, gray, white
Magma Cube
0.5%
Mule
20%
Mooshroom
10% Red, brown
Ocelot
20%
Panda
27% Aggressive, brown, lazy, normal, playful, weak, worried
Parrot
25% Blue, cyan, gray, green, red
Pig
1%
Piglin
4%
Piglin Brute
10%
Zombie Piglin
0.5%
Pillager
0.5%
Polar Bear
20%
Pufferfish
15%
Rabbit
26% Black, black and white, brown, gold, salt and pepper, toast, white 100% killer bunny
Ravager
25%
Salmon
10%
Sheep
1.75% black, blue, brown, cyan, gray, green, light blue, light gray, lime, magenta, orange, pink, purple, red, white, yelow 10% jeb_ rainbow sheep
Shulker
5%
Silverfish
5%
Skeleton
0.5%
Skeleton Horse
50%
Slime
0.5%
Sniffer
50%
Snowman
5%
Spider
0.5%
Squid
5%
Stray
6%
Strider
10% Normal, shivering
Tadpole
10%
Trader Llama
24% Brown, creamy, gray, white
Tropical Fish
Normal 10% 50% Anemone, black tang, blue tang, butterflyfish, cichlid, clownfish, cotton candy betta, dottyback, emperor red snapper, goatfish, moorish idol, ornate butterflyfish, parrotfish, queen angelfish, red cichlid, red lipped blenny, red snapper, threadfin, tomato clownfish, triggerfish, yellow parrotfish, yellow tang
Turtle
10%
Vex
10%
Villager
100% Armorer, butcher, cartographer, cleric, farmer, fisherman, fletcher, leatherworker, librarian, mason, nitwit, none, shepherd, toolsmith, weaponsmith Variants for desert, jungle, plains, savanna, snow, swamp, and taiga
Vindicator
5%
Wandering Trader
100%
Warden
100%
Witch
0.5%
Wither
100% Normal, invulnerable, armored, armored invulnerable
Wither Skeleton
2.5%
Wolf
20%
Zoglin
20%
Zombie
2.5%
Zombified Piglin
0.5%
Zombie Villager
50% Variants for armorer, butcher, cartographer, cleric, farmer, fisherman, fletcher, leatherworker, librarian, mason, nitwit, none, shepherd, toolsmith, weaponsmith No biome specific variants like Villagers
Armadillo
20%
Bogged
0.5%
Breeze
5%