Mob head drops

All mob heads have a chance to drop when killed, supported up to 1.20 mobs. Looting bonus applies using drop chance + (looting level / 100). Below shows all the obtainable heads and their base drop chances.

MobVariants and drop chance

Player

50%

Allay

20%

Axolotl

Blue 100% Cyan, gold, lucy, wild 20%

Bat

10%

Bee

20% Normal, pollinated, angry, angry pollinated

Blaze

0.5%

Camel

27%

Cat

33%

All black, black, british shorthair, calico, jellie, persian, ragdoll, red, siamese, tabby, white

Cave Spider

0.5%

Chicken

1%

Cod

10%

Cow

1%

Creeper

Charged 100% Normal 0.5%

Dolphin

33%

Donkey

20%

Drowned

5%

Elder Guardian

100%

Ender Dragon

100%

Enderman

0.5%

Endermite

10%

Evoker

25%

Fox

10% Red, snow

Frog

20% Cold, temperate, warm

Ghast

6.25%

Glow Squid

5%

Goat

Screaming 100% Normal 1%

Guardian

0.5%

Hoglin

0.3%

Horse

27% Black, brown, chestnut, creamy, dark brown, gray, white

Husk

6%

Iron Golem

5%

Llama

24% Brown, creamy, gray, white

Magma Cube

0.5%

Mule

20%

Mooshroom

10% Red, brown

Ocelot

20%

Panda

27% Aggressive, brown, lazy, normal, playful, weak, worried

Parrot

25% Blue, cyan, gray, green, red

Pig

1%

Piglin

0.4%

Piglin Brute

10%

Zombie Piglin

0.5%

Pillager

2.5%

Polar bear

20%

Pufferfish

15%

Rabbit

26% Black, black and white, brown, gold, salt and pepper, toast, white 100% killer bunny

Ravager

25%

Salmon

10%

Sheep

1.75% black, blue, brown, cyan, gray, green, light blue, light gray, lime, magenta, orange, pink, purple, red, white, yelow 10% jeb_ rainbow sheep

Shulker

0.5%

Silverfish

0.5%

Skeleton

2.5%

Skeleton horse

50%

Slime

0.5%

Sniffer

50%

Snowman

5%

Spider

0.05%

Squid

5%

Stray

6%

Strider

10% Normal, shivering

Tadpole

10%

Trader llama

24% Brown, creamy, gray, white

Tropical fish

Normal 10% 50% Anemone, black tang, blue tang, butterflyfish, cichlid, clownfish, cotton candy betta, dottyback, emperor red snapper, goatfish, moorish idol, ornate butterflyfish, parrotfish, queen angelfish, red cichlid, red lipped blenny, red snapper, threadfin, tomato clownfish, triggerfish, yellow parrotfish, yellow tang

Turtle

10%

Vex

10%

Villager

1% Armorer, butcher, cartographer, cleric, farmer, fisherman, fletcher, leatherworker, librarian, mason, nitwit, none, shepherd, toolsmith, weaponsmith Variants for desert, jungle, plains, savanna, snow, swamp, and taiga

Vindicator

0.5%

Wandering trader

100%

Warden

100%

Witch

0.5%

Wither

100% Normal, invulnerable, armored, armored invulnerable

Wither Skeleton

2.5%

Wolf

2%

Zoglin

20%

Zombie

2.5%

Zombified piglin

0.5%

Zombie villager

50% Variants for armorer, butcher, cartographer, cleric, farmer, fisherman, fletcher, leatherworker, librarian, mason, nitwit, none, shepherd, toolsmith, weaponsmith No biome specific variants like Villagers

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